Wow, is the week over already? It seems like only yesterday we were upgrading our iPhone software to iOS 6.

Perhaps you skipped the update altogether, and decided to camp out and get yourself a shiny new iPhone 5. Or maybe you just spent the week playing video games in your underwear, and watching reruns of Lost. Don’t worry, we’re not here to judge.

What we are here to do is keep you updated on all the resources around the Internet you may have missed. Much of the content this week focused on updates, both to Apple’s mobile software and Twitter profile layouts.

There were also some tips for you movers and shakers in the business world. We had advice on how to avoid job scams, how to get a good job and how to maximize your performance once you get that job.

Gadgets galore, apps aplenty and advice that’s nice — There’s all of this and more in this week’s features roundup.

Editor’s Picks

Social Media

For more social media news and resources, you can follow Mashable‘s social media channel on Twitter and become a fan on Facebook.

Business & Marketing

For more business news and resources, you can follow Mashable‘s business channel on Twitter and become a fan on Facebook.

Tech & Mobile

For more tech news and resources, you can follow Mashable‘s tech channel on Twitter and become a fan on Facebook.


For more digital lifestyle news and resources, you can follow Mashable‘s lifestyle channel on Twitter and become a fan on Facebook.

Read more: http://mashable.com/2012/09/22/62-digital-resources-you-may-have-missed/


Like Logan Walker in Call of Duty: Ghosts, Sony’s eighth-generation console, the PlayStation 4, has come out of the gates swinging to accomplish a mission. That mission? Getting into as many gamers’ hands as possible — and as quickly as possible.

In the first 24 hours since the $400 PS4 was released on Friday, Sony sold 1 million consoles in the United States and Canada, the company announced Sunday.

“PS4 was designed with an unwavering commitment to gamers, and we are thrilled that consumer reaction has been so phenomenal,” Andrew House, president of Sony Computer Entertainment, said in a statement. “Sales remain very strong in North America, and we expect continued enthusiasm as we launch the PlayStation 4 in Europe and Latin America on Nov. 29.”

Thousands of gamers waited in line to purchase the PS4 at various midnight launch events across North America on Friday, including at the The Standard in New York City, where Sony unveiled game teaser trailers for Uncharted and Destiny.

Despite favorable sales figures and positive reviews, however, some PS4 buyers are reporting that their consoles are defective.



Sony has sold more than 70 million PlayStation 3 gaming consoles, the company has announced. Sony also claims it has sold more than 15 million PlayStation Move motion controllers to date.

The milestone comes almost exactly six years after November 2006, when PS3 was launched. PlayStation Move was launched in September 2010.

Sony has updated the PS3 several times in those six years — most recently, in September 2012, it launched a thinner version of the console.

There’s no word, however, about PS3’s successor. For comparison, PlayStation 2 was launched in March 2000, meaning it took a little over six years for Sony to launch a new version of the platform.

Read more: http://mashable.com/2012/11/16/playstation-3-sales-hit-70-million/


Penny Arcade, a popular gaming web comic, is asking its fans to fund its advertising revenue for an entire year so it can remove ads from its website.

The creators of Penny Arcade launched a Kickstarter Tuesday morning asking for at least $250,000 to remove advertisements from their site for the 2013 calendar year.

The comic was started 14 years ago by Mike Krahulik and Jerry Holkins, better known as their alter-egos Gabe and Tycho. Since then, it has spawned two annual conventions that attract 70,000 gamers each, a charity that has raised millions to improve the lives of children in hospitals, and a series of video games.

The Kickstarter goal represents just the amount of revenue Penny Arcade would lose by eliminating advertisements. Krahulik says not worrying about pageviews — which are around 70 million per month — or ad revenue would free up the staff of Penny Arcade, 14 in total, to work on other projects.

“We have two ad sales people, but they also work on PAX [the convention] and developing things like the new Penny Arcade video game. If they didn’t have to sell ads they would just have more time to devote to our creative projects. This seems like a good thing to us,” Krahulik told Mashable.

Krahulik hinted on Twitter that many of those other projects would be new content for fans to supplement the comic, which publishes three times a week. He and Holkins have worked on projects for game companies to boost their advertising revenue, and he hopes he can devote more time for making things for Penny Arcade’s large fanbase.

Removing advertisements would also remove any allegations of bias from games Penny Arcade promotes, and also prevent sticky situations from when the comic pans a game the site is currently running ads for.

“No company likes to pay for an ad and then see us skewer their game the next day. It’s nothing we can’t handle but if we could avoid it all together that would be cool,” Krahulik said.

While the comparisons have been made to member-supported media like NPR, but the situation is different because Krahulik will still try to make a profit off its other ventures and merchandise sales.

If the Kickstarter doesn’t reach its goal, Krahulik says they will not pursue any other form of donations, such as a pay wall, and will continue business as normal.

Do you think web comics could support themselves without advertising? What do you think this experiment means for online comics, or other media? Let us know in the comments.

window._msla=window.loadScriptAsync||function(src,id){if(document.getElementById(id))return;var js=document.createElement(‘script’);js.id=id;js.src=src;document.getElementsByTagName(‘script’)[0].parentNode.insertBefore(js,fjs);};

Read more: http://mashable.com/2012/07/10/penny-arcade-no-ads/

If Wayne Rooney wasn’t a footballer, he’d probably be a fisherman. But the only way he wouldn’t be a footballer is if the clones took over.

Nike’s latest ad, “The Last Game,” in support of World Cup fever takes on a similar premise to the latest dystopian sci-fi movie. It pits man vs. the “perfect” clone — a soccer player that performs like a machine and is, supposedly, unbeatable. But they’re missing one thing: heart (or, as Nike puts it, the willingness to take risks). It’s sort of like a Gattaca that substitutes soccer for space travel.

The best players unite to challenge the clones. We won’t spoil the ending, but lets just say it’s clear is Nike is reminding you that winning players are willing to take risks. Risk makes the game worth watching. Yay risk.

All the 2014 World Cup action starts up on Thursday, June 12.


Microsoft is trying a new marketing gambit to get consumers to use its Bing search engine: A blind taste test.

The campaign, called Bing It On, asks users to compare any five search results for Bing and Google side-by-side without knowing which is which, and pick out the results that are the most relevant. Users can do this using BingItOn.com and then find out whether they really prefer Google or Bing. It’s basically the online equivalent of the Pepsi Challenge.

The Bing It On campaign comes on the heels of an independent study of nearly 1,000 Internet users commissioned by Microsoft, which found that people prefer Bing’s search results to Google’s two-to-one in blind comparison tests.

Despite these findings, Bing has been stuck in a distant second place behind Google in the search market. Bing currently has just 15.7% market share, while Google has two-thirds of the market, according to the latest numbers from comScore, though Microsoft’s share jumps to 28.7% if you include Yahoo’s sites, which are powered by Bing.

“We’ve increasingly seen that customers have a tough time breaking their Google habits,” Lisa Gurry, Bing’s senior director, told Mashable. “The use of Google for any search is very habitual, like tapping your foot in a meeting, you don’t really give it a lot of thought. With this campaign, we want to help people realize there is another option for search.”

We reached out to Google for comment and will update this post when we hear back.

This isn’t the first time that Microsoft has tried to battle consumers’ ingrained habits. In February, the company launched a Pepsi Challenge for its Windows Phone that offered side-by-side comparisons to iPhones and Android-based devices. That programhit a glitch the following month when an Android user charged that the competition was rigged. This time around, Microsoft is going all out by promoting the Bing It On campaign during the MTV Video Music Awards on Thursday and in Microsoft stores around the country.

Microsoft is also launching a sweepstakes to promote the Bing It On challenge. Anyone who tweets about the campaign using a link found on Bingsweeps.com will be entered to win one of several Microsoft prizes including a Surface tablet, Xbox, Windows phone and more.

While the Bing It On campaign is a fun idea, it could also end up backfiring on Bing. When this reporter took the test, Google won five out of five rounds.

Read more: http://mashable.com/2012/09/06/microsoft-bing-it-on-challenge/