Countless children grow up wanting to be just like their favorite superheroes. I know I idolized Spider-man when I was a kid (and I don’t think I’m alone in that sentiment). Well, some people took that dream and made it a reality. People are starting to dress up like heroes and they are actually doing some pretty heroic deeds.

1.) KnightVigil

1.) KnightVigil reallifesuperheroes KnightVigil, a religious super hero, has a specific message for the people of his community and beyond—and it’s not necessarily Scripture. For him, it’s all about neighbors helping neighbors, getting together to make a difference by building community. And his striking costume, which evokes references to the knights of medieval times, goes a long way toward delivering that message.

2.) Angle-Grinder Man

2.) Angle-Grinder Man whatpoll Angle-Grinder Man patrols by night looking for unhappy drivers who have been clamped and then sets their cars free. He promises to take on clamping firms, speed cameras and the congestion charge on behalf of drivers. An odd-job man by day, he claims to operate in Kent during the week and in London on weekends.

3.) Mr. Xtreme

3.) Mr. Xtreme reallifesuperheroes “I’ve been a volunteer crime-fighter for more than 10 years now,” Mr. Extreme says, “but the thing that really made me get involved in this is that I myself have been a victim of violent crime and have also come from a struggling background. I’ve been jumped by gang members, bullied at school, and I was molested as a child,” he revealed. But from the gauntlet of those experiences, Mr. Xtreme was born.

4.) Captain Ozone

4.) Captain Ozone whatpoll This time-traveler from the year 2039 was sent to Earth on a mission to save us from our ill-fated future. Braving a range of semi-heroic deeds, Captain Ozone is hard at work saving endangered species, promoting renewable energy and ecological art, and teaching school children how to become environmental activists.

5.) Ragensi

5.) Ragensi reallifesuperheroes In a City of Angels, Ragensi has come to know its demons. Referring to himself as a “Paranormal Investigator and Masked Adventurer Extraordinaire,” Ragensi utilizes his knowledge of paranormal activity to occupy a very unique niche in the world of real life super heroes.

6.) Knight Owl

6.) Knight Owl reallifesuperheroes Being first means everything to Knight Owl, a Real Life Superhero working and living in the Vancouver, WA and Portland, OR areas. Being first means answering a call when no one else can—or will. It means minimizing a victim’s trauma, with the safety of all concerned in mind. Being first, simply, means saving lives. Trained as an emergency medical technician (EMT), Knight Owl is currently working toward his certification as a paramedic.

7.) Dark Guardian

7.) Dark Guardian whatpoll The Dark Guardian has been dubbed, what the media calls a Real Life Superhero. He is here to show the world there are people that care to make a difference, people that will stand against what is wrong in our society, stand up to the bad guys, help those in need, and change the world for the better. He uses the iconic appearance of comic book superheroes to make a difference, inspire others, spread a positive message, and call attention to issues in his community. He works to help make a difference by doing civic activities, crime fighting, charity work, safety patrols, hospital visits, school talks, distributing wanted and missing person fliers, helping the homeless, community clean ups, and more.

8.) Nyx

8.) Nyx reallifesuperheroes Recognizing that poor people must often make hard choices between housing, food, child care, health care and education, Nyx knew she had to act. “Being poor means being an illness, an accident or a paycheck away from living on the streets,” she says, “and that makes the homeless easy targets on many levels.” That’s why she feels the strong need to protect these vulnerable individuals any way she can, from car patrols to foot patrols, to anonymous reporting to the city police department.

9.) Entomo

9.) Entomo heroesinthenight Entomo is the insect man, a crimefighting detective who seeks to protect the people of Naples as well as the environment. He claims to be the sum of all the powerful, silent and venomous small creatures inhabiting this world. He is also a synthesis, the human-like swansong of millions of races. He employs his faculties in saving what is left to save and destroying what doesn’t fit in the bigger scheme of equilibrium.

10.) Phantom Zero

10.) Phantom Zero reallifesuperheroes Phantom Zero’s journey began in a densely populated, highly urbanized town across the river from New York City. There, he went on regular patrols and came to realize that the local police were doing a fine job of keeping the neighborhood safe. His focus then shifted upon moving to a smaller town in Central New Jersey, and he now devotes most of his energies to working one-on-one, helping often random people through their personal crises, steering them toward resources or organizations to further them along their journeys.

11.) Civitron

11.) Civitron reallifesuperheroes A superhero living and working in Massachusetts, Civitron is an “artistic representation of self, a father, family man, and creative director of socially-conscious events and projects.” Much like a hip-hop artist will adopt a stage name and persona, Civitron exists as “my ambassador to the world and a symbol of creative altruism,” he says, while still allowing him a comfortable level of anonymity. “Instead of fighting ‘crime,’ I seek justice,” he continues, “I prefer direct social and emotional contact with the public as opposed to sticking to the shadows.”

12.) Polarman

12.) Polarman zimbio While a snow-shovelling hero from an isolated Canadian town of less than 7,000 might seem laughable, Polar Man has truly made a difference. Not only does he clear walkways for the elderly, he also tidies playgrounds in the summer and takes a keen interest in participating in community events.

13.) Zetaman

13.) Zetaman reallifesuperheroes While Zetaman patrols the seediest parts of Portland ready for anything, he’s never had to apprehend any criminals. More often than not, Zetaman spends his nights handing out gloves, sandwiches and other useful items to Portland’s less fortunate residents.

14.) Superbarrio Gomez

14.) Superbarrio Gomez italorondinella Superbarrio Gómez is a Mexican high school dropout that wears red tights and a red and yellow wrestler’s mask. Rather than fight crime and corruption with violence, he uses his image to organize labor rallies and protests, and file petitions.

15.) Capital City Super Squad

15.) Capital City Super Squad knollsranger The Capital City Super Squad is a volunteer organization using superhero identities to inspire and help the people living, working and traveling in Washington DC. The Capital City Super Squad engages in civic activities in the guise of superheroes to help people during safety patrols, community events, fundraisers and other activities. At this current time they have seven active members; Captain Prospect, team leader; Nice Ninja; Spark; Siren; Justice; DC Guardian and The Puzzler.

16.) Citizen Prime

16.) Citizen Prime reallifesuperheroes His bat mobile is a Nissan X-Terra. His weapon of choice is a cell phone. He is Citizen Prime, an anti-crime activist on a mission reminiscent of The Guardian Angels, but with a comic book flair. He takes photographs of evil-doers in the act and calls the cops. Call me crazy, but calling the cops to report loitering teenagers smoking pot out back of the Circle K probably doesn’t require a $4,000 suit of body armor.

 These people are making a difference in the community, even if it’s a little strange (and dangerous).

Read more: http://viralnova.com/real-superheroes/

More than 30 years hooked on kickass playtime.

1. Spanish art director and self-confessed gamer Javier Laspiur paid homage to his beloved hobbie in a photo series titled “Controllers,” documenting classic game controllers of the past three decades.

22 Classic Game Controllers Held In One Man's Hands

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Javier Laspiur / Via behance.net

2. Each photo, placed in a Polaroid-esque frame, showcase the dates Laspiur first played the video consoles, starting with the prehistoric Teletenis, a gadget released in the mid 70s in Spain.

Each photo, placed in a Polaroid-esque frame, showcase the dates Laspiur first played the video consoles, starting with the prehistoric Teletenis, a gadget released in the mid 70s in Spain.

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Javier Laspiur / Via behance.net

3. Then off to a lesser known artifact by Casio.

Then off to a lesser known artifact by Casio.

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Javier Laspiur / Via behance.net

4. The humble Atari joystick.

The humble Atari joystick.

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Javier Laspiur / Via behance.net

5. The one that needs no introduction whatsoever.

The one that needs no introduction whatsoever.

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Javier Laspiur / Via behance.net

6. Sega’s MasterSystem, aKa 8-bit Heaven.

Sega's MasterSystem, aKa 8-bit Heaven.

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Javier Laspiur / Via behance.net

7. Nintendo’s groundbreaking Game Boy.

Nintendo's groundbreaking Game Boy.

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Javier Laspiur / Via behance.net

8. Two of Sega’s standards, the Mega Drive…

Two of Sega's standards, the Mega Drive...

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Javier Laspiur / Via behance.net

9. …and the Game Gear.

...and the Game Gear.

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Javier Laspiur / Via behance.net

10. The all-mighty Super Nintendo.

The all-mighty Super Nintendo.

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Javier Laspiur / Via behance.net

11. Its rival, the Sega Mega-CD, home to the controversial “Night Trap.” Remember that one?

Its rival, the Sega Mega-CD, home to the controversial "Night Trap." Remember that one?

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Javier Laspiur / Via behance.net

12. The last of the fifth generation of video consoles, the Nintendo 64.

The last of the fifth generation of video consoles, the Nintendo 64.

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Javier Laspiur / Via behance.net

13. And its less superior competitor, the failed Sega Saturn.

And its less superior competitor, the failed Sega Saturn.

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Javier Laspiur / Via behance.net

14. Onto the new age with the original Sony Playstation.

Onto the new age with the original Sony Playstation.

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Javier Laspiur / Via behance.net

15. The toy-ish Indigo controller from Nintendo GameCube.

The toy-ish Indigo controller from Nintendo GameCube.

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Javier Laspiur / Via behance.net

16. The ahead-of-its-time but short-lived Sega Dreamcast, home to “Shenmue,” the most expensive video game ever produced upon release in 2000.

The ahead-of-its-time but short-lived Sega Dreamcast, home to "Shenmue," the most expensive video game ever produced upon release in 2000.

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Javier Laspiur / Via behance.net

17. The superior PS2.

The superior PS2.

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Javier Laspiur / Via behance.net

18. The original Xbox, by Microsoft.

The original Xbox, by Microsoft.

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Javier Laspiur / Via behance.net

19. The always handy pair of PSP…

The always handy pair of PSP...

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Javier Laspiur / Via behance.net

20. …and the Nintendo DS.

...and the Nintendo DS.

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Javier Laspiur / Via behance.net

21. That annoying Nunchuck and Remote from Nintendo Wii.

That annoying Nunchuck and Remote from Nintendo Wii.

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Javier Laspiur / Via behance.net

22. The brilliant but costy PS3.

The brilliant but costy PS3.

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Javier Laspiur / Via behance.net

23. And last but not least, Sony’s PS Vita.

And last but not least, Sony's PS Vita.

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Javier Laspiur / Via behance.net

Read more: http://buzzfeed.com/diegomartinezy/22-classic-game-controllers-held-in-one-mans-hand-uqnn

September is here, summer is drawing to a close, but not to worry – it’s going to be a bloody good month to go to the cinema.

Check out some of the films we’re looking forward to seeing here:

Sausage Party (02/09)

Whats it about?Food items are horrified to discover what actually happens after humans take them home from the supermarket.

Whos in it?Seth Rogen, Jonah Hill, Kristen Wiig, James Franco, Michael Cera and Salma Hayek.

Is it good?It’s probably the weirdest film you’ll see all year, but it’s hilarious.

Don’t Breathe (09/09)

Whats it about? A group of friends attempt to rob a wealthy blind man, but they quickly find out that he’s a lot more capable (and violent) than they’d thought…

Whos in it? Stephen Lang, Jane Levy and Dylan Minnette

Is it good?Reviews have been very positive, and people are already suggesting that this could be the best horror of the year…

Blair Witch (15/09)

Whats it about?After James finds a video that he believes shows his (missing) sister in the notorious Blair Witch woods, he and a group of friends head there themselves, hoping to find her.

Whos in it?Corbin Reid, Wes Robinson and Valorie Curry.

Is it good?We haven’t seen it yet, but director Adam Wingard (V/H/S, You’re Next) claims it’s his scariest movie yet.

Cafe Society (02/09)

Whats it about? A young New Yorker moves to 1930s Los Angeles, and promptly falls in love with his uncle’sbeautiful young secretary.

Whos in it?Jesse Eisenberg, Kristen Stewart, Steve Carell and Blake Lively

Is it good?Reviews have been largely positive, with loyal fans of Woody Allen sure to enjoy his most recent effort.

Bridget Jones’ Baby (16/09)

Whats it about?Bridget Jones, now divorced from Mark Darcy, gets pregnant, but has no idea who the father is. Is it her ex-husband, or her handsome rebound, the American Jack Qwant?

Whos in it?Rene Zellweger, Colin Firth, Patrick Dempsey and Emma Thompson

Is it good? Watch this space…

The Girl with all the Gifts (23/09)

Whats it about?Based on the best-selling horror novel, this looks at a scientist and a teacher living alongside some very special children in a post-zombie-apocalypse hell.

Whos in it?Gemma Arterton, Glenn Close and Paddy Considine

Is it good?Reviews have been mixed, but fans of the zombie genre should be delighted.

Imperium (16/09)

Whats it about?An FBI agent goes undercover to take down a radical neo-Nazi group.

Whos in it?Daniel Radcliffe, Toni Collette and Sam Trammell.

Is it good?Yes – Imperium has attracted some high praise (apparently it’s tense and terrifying) with Radcliffe’s performance in particular seriously making some waves.

The Magnificent Seven (23/09)

Whats it about?Seven “magnificent” men come together to help a village defend themselves from thieves in this remake of the 1960 Western classic.

Whos in it? Denzel Washington, Chris Pratt and Ethan Hawke.

Is it good? Watch this space…

Miss Peregrine’s Home For Peculiar Children (30/09)

Whats it about?Investigating his grandfather’s death, Jacob stumbles across a strange home filled with “peculiar children”.

Whos in it?Eva Green, Samuel L. Jackson and Asa Butterfield

Is it good?We’ve yet to see it, but if Tim Burton’s other work(and the book that this film is based on)is anything to go by, we should be very excited…

Swiss Army Man (30/09)

Whats it about?A man stranded on a desert island gets some company in the shape of a (still farting) corpse that washes up on the beach.

Whos in it?Paul Dano and Daniel Radcliffe.

Is it good?This film polarised audiences when it first screened – some walked out in disgust, others gave it a standing ovation. You’ll have to judge for yourself whose side you’re on.

Read more: http://www.hellou.co.uk/2016/08/what-movies-are-coming-out-in-september-102996/

Long before first-person shooters took over and online multiplayer games collected fees, millions of entertainment seekers were enveloped by a genre known as “graphic adventure.” The next logical step from text-based adventures, the graphic adventure invented the open-world concept in gaming, testing wits and attentiveness over impulses; meaning that, once upon a time, videogamers had to (brace yourself) think before acting.

Whether in first-person or third-person, the point-and-click emphasis and inventory-based gameplay meant tools and conversation skills trumped firepower and platforming, and no great adventure was had without a satisfying plot that rivaled most of the movies playing at your local cinema. With that, these are 10 of the most significant graphic adventure games.

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As early as 1984, Roberta Williams was known for her bold and innovative approach to the adventure game, with the medieval themed King’s Quest. Often cited as the first successful graphic adventure title, King’s Quest introduced a captivating sword and sorcery universe that would spawn over a dozen sequels and collections, the biggest fan favorite often cited as 1992′s King’s Quest VI.

The game is a love story at heart, following the path of Prince Alex in his pursuit of the captivating Princess Cassima. In true graphic adventure fashion, wild personalities are introduced and players are rewarded with story and new areas to explore through each solved puzzle. This installment was notable for its leap forward in graphics and aesthetics from its predecessors, let alone alternate endings, achieved through wildly different gameplay paths and branches in storyline.

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Originally released in 1993, the most acclaimed Sam & Max title is also a source of true nostalgia for a lot of gamers in childhood during its heyday. In a similar aesthetic to Roger Rabbit, private detectives Sam (the hound dog) and Max (the rabbit) first debuted in a comic book series in the late 1980s, before starring in their most memorable PC title to date.

Hit the Road took the pair across the United States in the efforts of recovering a stolen carnival sideshow attraction (who else but Bigfoot, right?). Complete with mini-games and smart-aleck comments from the protagonists, the game’s offbeat humor may have overshadowed even the exploits of its technical influencer, The Secret of Monkey Island. The pair appeared in a couple of sequels before being given the “episodic” treatment with a few digital download games in recent years.

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Long before themes of sex were unnerving parents in polygonal form, Leisure Suit Larry was finding itself knocked off retail shelves and practically admonished even by its own publisher, who refused to heavily advertise the game. Therefore, the 1987 title became a top seller largely by word of mouth, placing mature gamers in the role of a wannabe lothario whose entire life revolves around one thing: getting laid.

The 40-something hopeful is guided by the player, trotting around the city and picking up on a variety of women, mostly high maintenance elitists only impressed with Larry’s ability to adorn with gifts and boast a substantial income. Call it dirty, call it degrading, but the Leisure Suit franchise spawned five sequels during the 1990s, not including a remake of the original that was designed primarily to enhance the graphics of the women depicted.

After a few under-performing sequels in the 2000s, a Kickstarter fund was started by a new developer to revive Larry on mobile devices and produce a new HD entry into the series. Larry is the graphic adventure of choice for any player’s inner deviant, and pushed the meaning of “graphic” in the genre to another level more times than once.

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Somehow, when it comes to true horror – the type that really makes you wince and fear – artists from the far East are some of the most talented. Setting the stage for terrifying exports like Resident Evil and Silent Hill, the original Clock Tower in 1995 was exclusive to its native Japan for a long time, but that didn’t stop the game from garnering worldwide attention once the internet was commonplace.

Despite being a point-and-click adventure game at its core, there is a looming survival horror aspect, as the player is constantly stalked by a non-playable psychopath known as Scissorman. This means, at any time, a player must abandon their puzzle and run for their life if the killer in fact enters the same room and attacks them. This was a big departure from the typical “take your time” mood of most graphic adventures. Popularized by a PlayStation port, the game’s construct shifted over its sequels, but the initial version was undoubtedly praised for its genre-bending take on the graphic adventure template.

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Fans of the original Myst in 1993 had to wait four years until the multi-million selling classic would finally be given its first sequel, Riven. The 1997 installment tested the wits of gamers unlike ever before, and pushed the sanity of its developers to the edge. It was not without reward — the title sold tremendously well, was critically acclaimed upon release, and is still considered by the majority of fans to be the best in the series.

Picking up where Myst left off, players assumes a role that is essentially themselves, never named specifically beyond “Stranger.” Set in a universe where talented authors can materialize actual worlds with mere writings, the player is tasked with rescuing a man’s wife from his totalitarian father who uses said writing talent for self-serving purposes. The game’s beautiful scenery yet dark undertones provided commentary on responsibility versus wrath.

Riven was not produced without several technical challenges due to its frame-by-frame gameplay, which meant even the slightest change in circumstances required every single angle and place in time to be reconsidered for each frame. The puzzle-based difficulty is notoriously brutal without outside help, including false leads and one-time-only clues (see: fire marble domes), not to mention a custom numerical system players must ascertain during gameplay.

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Regarded as the single title responsible for the boom in CD-ROM gaming, the 1993 hit The 7th Guest was a campy yet engaging first-person adventure set in a haunted mansion. The premise may owe a debt to the Mac OS classic Uninvited, but made its own niche with the use of real actors portrayed as ghostly apparitions, fleshing out the backstory and making the player feel like a clairvoyant, let alone investigator.

The plot was morbid, but presented in a TV horror aesthetic that mitigated the heaviness of themes concerning murder and betrayal. A maniacal antagonist teased the player’s performance and offered an unprecedented form of narrative in gaming (think the Haunted Mansion attraction gone wild). In a clever way to aid lost players, a hint system under the guise of a library exists, offering tips on how to solve a majority of the puzzles and aiding the title’s accessibility.

Although met with a less successful sequel, The 11th Hour, the original retains a strong fan base and re-releases have been produced, for formats as recent as the iPad and iPhone. A third installment is still in production at time of this writing, assumed to arrive no sooner than the original’s 20th anniversary.

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Regarded by many as the “lost” Indiana Jones film in spirit (harsher critics recommending this game over the fourth movie), the 1992 hit Indiana Jones and the Fate of Atlantis introduced a new mythology, new villains, and new damsel testing the patience of everyone’s favorite whip-cracking archaeologist.

Inspired by Plato and his writings of Atlantis, the story concerns Indy in a search for proof of the fabled city, but not without crossing mysterious temples, characters of all cultures, and of course, Nazis begging for a beatdown. Rated “perfect” by various publications during its prime, Fate of Atlantis was lauded for a subliminal educational aspect, let alone having one of the best story arcs among all graphic adventure games. A revamp not long after the original release introduced voice talent, although not of any actors from the film series.

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Take Pirates of the Caribbean and mix it with a Saturday morning cartoon (and maybe just a pinch of acid) and you’d come up with the wacky yet revered classic, The Secret of Monkey Island. Released in 1990, this title is likely the one that proved to the world that graphic adventures could be all-ages fun while providing elements of tongue-in-cheek parody and taxing abstract thinking unlike ever before.

As Guybrush Threepwood (don’t worry, plenty of in-game characters already mock the name), you embark on the naive journey to become a pirate; in fact, it’s the first full sentence out of the young man’s mouth. However, when the town mayor is kidnapped, your bravery is put to the test and you must rescue her while adopting the pirate lifestyle, all done in a classic graphic adventure style (sword fighting is not won by real time actions, for example, but through witty insults and comebacks).

Complete with a hilarious cast of characters (including drunken skeletons, and tribal cannibals who speak articulately about their dietary concerns), the world of Monkey Island spawned a few sequels all the way up through the 2000s, including remakes of the first two installments with modern graphics. A movie was even planned at one point, but eventually canceled.

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Before moving on to his most successful creation – the Metal Gear Solid franchise – Japanese writer and developer Hideo Kojima started out with adventure games. The most revered and celebrated of these was the Blade Runner-meets-Terminator epic, Snatcher, released in the late 1980s for home computers and the Sega CD in 1993.

The adventure game platform was likely attractive to Kojima due to his knack for grandiose storytelling, rivaling even Hollywood films. Snatcher combines conversations, relationship dynamics, stationary shootouts, and evidence examination, all supported by a twisting plot concerning body-snatching robots and identity crises (not to mention the most blindsiding paternal twist since Darth Vader and Luke). To top things off, the player can be detoured severely if they abuse or misappropriate their interactions with some of the game’s supporting characters.

Hard at work on the latest announcement in the Metal Gear series, Ground Zeroes, Kojima has his plate full and the outcry from gamers for a Snatcher remake may go unfulfilled, at least for a while.

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In the greater perspective of graphic adventure games, it seems almost a crime to feature only one title spearheaded by Tim Schafer, adorned by many as one of the most visionary writers and developers in the entertainment industry. However, to keep a balance, this spot goes to Schafer’s most intriguing and technically-advancing accomplishment in the genre thus far.

After getting his feet wet on Maniac Mansion and The Secret of Monkey Island, Schafer co-designed the former’s sequel, Day of the Tentacle. This opened the door for his first solo project, Full Throttle, a biker-themed cult classic featuring the voices of Mark Hamill (Star Wars), Tress MacNeille (The Simpsons), and the late Roy Conrad. Following Full Throttle’s success, Schafer was ready for his masterpiece of the decade, and entered the Land of the Dead (creatively speaking) with 1998′s Grim Fandango.

Players control the skeletal Manny Calavera, a “travel agent” for the newly deceased who accommodates his clients based on their goodness in life. Eventually Manny finds his business is corrupted from the top down, and perfectly good souls are being cheated out of good tickets by a crime lord finagling the agency. Upon discovering his love interest, Mercedes, a victim of this corruption, Manny becomes involved in a noir-style epic to save his woman and find a better life (or, afterlife) for the two of them.

The timing of Grim Fandango’s release marred its commercial success – it arrived at the end of the graphic adventure glory days, and when console gaming started to overshadow PCs in the mainstream. Coupled with the fact the game ran almost exclusively on Windows 98 (later systems requiring patches and tweaks), the title remains elusive for common gamers. None of this hindered the game’s legacy, however, as critics applauded the title with “Best of the Year” awards and fans remain faithful adherents. A glimpse online also reveals urging from numerous gamers to get a working port on download services such as Steam.

In the meantime, Schafer has embarked on a new high exposure venture; his Kickstarter fund in 2012 garnered over $3 million from the public when it was announced he intended to independently produce a new graphic adventure, reintroducing the genre to the masses. At time of writing, the details are unknown, but if history is any indication, the project will be a must-buy for anyone passionate about pristine storytelling and contextual gameplay.

Notable Extras: The fun doesn’t stop there. For those intrigued by this article, other worthy classics to explore that didn’t make the top 10 include: Maniac Mansion, The Journeyman Project, Myst, I Have No Mouth and I Must Scream, Policenauts, King’s Quest, Full Throttle, and The Dig. A few modern blockbusters such as Heavy Rain borrow heavily from graphic adventures, and independent developers are frequently churning out new graphic adventures on the indie games market.

Read more: http://listverse.com/2012/09/15/top-10-captivating-graphic-adventures/